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Process Simulator How To Videos

The following videos help you get started using Process Simulator. The models used for this example, as well as all of the modeling "how-to" examples, can be found in the ProModel Solutions Café (http://www.promodel.com/solutionscafe/howto/).

 

This video is part of our Process Simulator "How To" series, and is designed to accompany instructions available in our Process Simulator Help system. For more information, click here: http://www.promodel.com/onlinehelp/processsimulator/82/Process_Simulator_Help.htm and click on "Modeling How-Tos"

How to License Process Simulator

This video shows the steps you need to take to license your PCS software.

 

 

Activity Time Solution A and B

The activity can be defined by a simple activity time that is either a constant value or a probability distribution (normal, triangular, etc).

Assembly Activities Solution

In this solution, one or more entities are attached to a base entity at an activity. For example: In the final assembly operation for a bicycle, two pedals and a seat are assembled to the bike.

Attribute-Based Activities Solution

In this solution, the activity time or other activity action is based on the value of a particular attribute. (For Routings based on activity attributes see Conditional Routings.) For example: Moldings entering an Inspect and Clean operation are either defective or non-defective. The activity time for defective molds is normally distributed with a mean of 2 minutes and a standard deviation of .5 minutes. Non-defective molds have a mean activity time of .6 minutes with a std. dev. of .2 minutes.

Accumulating Entities without Batching

In this solution, you accumulate a specified quantity of entities before allowing them to continue processing. For example: Boxes of finished goods are placed on an accumulation Conveyor until 10 boxes have been accumulated. Then they are moved one at a time by a Handler to a Shipping area for loading onto a carrier. The move time for each box is 20 seconds.

Arriving Entity Types are Randomly Distributed

 

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Assigning Raw Material cost to an Entity

 

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Balking

 

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Consumable or Replunishable Resources

 

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Conveyance Kanban

 

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Changing an Entity's Name

 

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Defining a One-time or Repeating Timer

 

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Defining Initialization Logic

 

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Disassembly Activities Solution

 

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Batching or Consolidating Activities

 

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Conditional Routings

 

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Condition Dependent Batching

 

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Entity Creating Activities Solution

 

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Entity Based Activities Solution A and B

The activity time or other activity action (JOIN, SPLIT, ASSIGN, etc.) is based on the type of entity being processed.

Example: Two types of orders (A and B) must go through a Review activity. A orders take .5 minute to review and B orders take 1.2 minutes. Solution A is typically used If only the activity time is a function of the entity type. Solution B is used for specifying any activity action-not just a time-as a function of the entity type.

Keeping a Resource through Two or More Activities

 

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Modeling Rejects

 

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Mixed-model Assembly Solution

 

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Modeling Shifts or Activity Schedules

 

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Modeling Periodic Scheduled Downtimes

 

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Modeling Random Failures

 

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Modeling Setup and Changeover Downtimes

 

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Percentage Based Solution A and B

 

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Processing Entity Batches

 

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Rejoining Created Entities

 

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Percentage Routings

 

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Routing to a Previous Activity

 

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Prioritizing Access to an Activity

 

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Prioritizing Resource Access from Different Activities

 

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Prioritizing Resource Access for Two Different Entity Types at the Same Activity

 

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Production Kanban

 

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Simplified JIT Production Control

 

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Special "Pull" Situations

 

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Sharing Resources

 

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One Time Arrivals

 

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Sorting Entities

 

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Time Dependent Batching

 

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Tracking Resource or Activity Time Costs

 

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Tracking Per-use Costs for a Resource

 

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Using Alternative Resources Solution A

 

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Using Alternative Resources Solution B

 

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Unbatching or Ungrouping Activities

 

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Using a Resource at an Activity

 

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Waiting or Storage Cost

 

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Variables and Attributes

 

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